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1. Has suicide ganking become a problem? Empty freighters being ganked. - in EVE General Discussion [original thread]
You know .... my Mark V was popped around there. I was lazy and didn't have all my BPO's and BPC's in an interceptor. Nothing too spendy mind you (few researched frigate, destroyer, etc) .... But it happens. My bad decision led to the loss. But...
- by Deviant X - at 2014.06.17 15:31:00
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2. Gila - in Ships and Modules [original thread]
Anybody use the new Gila to run level 3/4 missions?
- by Deviant X - at 2014.06.06 20:31:00
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3. Is it safe to play the Bad Guy in Eve still? Bans? - in EVE General Discussion [original thread]
The GAME needs bad guys and gals. Period. The game would be horrible if there was zero risk, zero drama, and all we saw or felt was pretty rainbows. Having said that, I think the community could use a little work on knowing when something has gon...
- by Deviant X - at 2014.04.04 13:54:00
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4. Here goes nothing .... - in Macintosh [original thread]
Took a little while to launch. But it's working right now. 25-60fps with medium settings. So far, so good.
- by Deviant X - at 2013.11.07 05:25:00
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5. Here goes nothing .... - in Macintosh [original thread]
Well, I've decided to come on over to the dark side of things ... some may consider it 'coming into the light'. I just started to download the mac client on my new haswell macbook pro. Keep your fingers crossed....
- by Deviant X - at 2013.11.06 20:11:00
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6. I think I'm done and I've played less than a month. - in EVE General Discussion [original thread]
Eve mechanics take a while to learn. If you had asked for a price check on a BPC, you would have gotten an answer right away that you can't put it on the market. It's part of the learning curve. I also agree that your 'want' for it to be true is...
- by Deviant X - at 2013.11.06 17:09:00
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7. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
I am a carebear. It's true. But I dislike local. When I visualize space, I imagine a huge void. How can I instantly know somebody appears 50+AU's away? It makes zero sense. I am also a big fan of any mechanic that opens Null to the individual pl...
- by Deviant X - at 2013.11.05 14:36:00
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8. Earth - in EVE General Discussion [original thread]
Well, Sol system could be isolated. In that case, they didn't have the chance to evolve separate from each other like those in new eden. With out the pressure to evolve ... they could be way behind us. They could have gone the way of the Jove and...
- by Deviant X - at 2013.10.30 23:04:00
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9. EVE client on a tablet - is it possible? - in EVE General Discussion [original thread]
I'm thinking about that too... Maybe get a Lenovo Yoga 2 Pro w/ a bluetooth mouse if needed.
- by Deviant X - at 2013.10.30 22:51:00
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10. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
I think it has been discussed to death, but these are for exploration combat sites with some cross over into non-combat. My take anyway.....
- by Deviant X - at 2013.10.11 14:15:00
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11. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Two unbonused projectiles will give around 45 dps. Chances are, if you maximize drone dps, then you won't have the pg to put arties/rails/beams on the boat. I imagine you'd get more use out of a cloak and energy vamp/neut.
- by Deviant X - at 2013.10.10 20:57:00
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12. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
A rough estimated dps with drones: 162 dps with around 649 volley. Hob II's. Drone interfacing V Gallente Specialization IV Combat Drone V. If you took the frigate and put in 3 x Drone Damage Amp's II's you would have plenty of pg/cpu for a buff...
- by Deviant X - at 2013.10.10 19:23:00
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13. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
This back and forth is driving me nuts. It's a pain to sift through the muck to read insightful ideas. I think we need to wait and see if there is a BS in the works. All indicators say .... YES. Place holder bunk model? check. Place holder stats?...
- by Deviant X - at 2013.10.09 22:57:00
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14. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Assuming the current T1 and T2 frigs are for non-combat. They can handle all non-combat sites: T1 = high/low. T2 = all. Would it be fair to assume that the SoE are combat related and fall into specific roles? Frigate = high sec. Some low sec wit...
- by Deviant X - at 2013.10.09 16:55:00
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15. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Sounds like the impact of virus strength on exploration needs to be tweaked to allow for a more linear progression. If anything, this thread helps underline issues with exploration. Zero for high-sec +5 for low-sec +10 for null-sec. or update it...
- by Deviant X - at 2013.10.09 13:47:00
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16. Getting ready for relocation - in Warfare & Tactics [original thread]
kuroku 0 wrote: Thanks for the replies Batelle, what the cons are for a 155 km Gate spot ? Interceptors? I was thinking I can warp within 50-100km to be safer. Good advice for the covops frig. Voetius, thanks for the bookmarks info and Cage ...
- by Deviant X - at 2013.10.09 02:17:00
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17. Faction Warfare and pirates...sigh - in Warfare & Tactics [original thread]
Dotlan Maps is your friend. As is getting to know the settings for the in-game map. There is some good advice in this thread: 1. Join an established FW corp to teach you the ropes. 2. Join a training corp. There are a few corporations, school...
- by Deviant X - at 2013.10.09 02:07:00
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18. Sticky:[Rubicon] Sisters of EVE faction ships - in Player Features and Ideas Discussion [original thread]
Not to get too far off this heated debate of Virus strength and low vs. null sec utility .... ... but the dev blog stated 'full line of SoE ships' or something like that. Let's discuss an exploration BS please ... pretty please?!? Let's assume t...
- by Deviant X - at 2013.10.08 16:54:00
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19. Skill Queue - allow for longer planning - in Player Features and Ideas Discussion [original thread]
I recall a pod cast where CCP mentions having a mobile app up and running sometime in the future. Perhaps they will allow skill queue training via the mobile app? One can dream.
- by Deviant X - at 2013.10.08 16:22:00
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20. Skill Queue - allow for longer planning - in Player Features and Ideas Discussion [original thread]
I'm not a bitter vet .... yet. But I have played off and on since beta. I tend to travel a lot for my job. I have a two week trip coming up and that is what got me thinking about this ability-service. I hate holding off on long-train skills simpl...
- by Deviant X - at 2013.10.07 19:52:00
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